2019 - Current

Freelance Product Designer

In October 2019, I started my adventure as a freelance designer. Since my beginnings, I've participated in several product design projects including website redesign. This new status has also given me the opportunity toteach UX to students at a video game school in Paris as well as participate as a speaker at a conference on video game conservation.

2017 - 2019
Orange xdLab R&D

Product Designer

- Website design, mobile application, games and virtual reality
- Develop interfaces with Unity
- Create gameplay loops
- Design scenaristic branches
- Benchmarking digital interfaces
- UX steps: design thinking, user journey, prototyping, persona, user-centric workshops
- video game creation introductory workshop and UX awareness lectures in video games

Software used : Adobe Creative Cloud DTF (Photoshop, Illustrator, InDesign) video (Premiere Pro, After Effects) & Adobe XD, Sketch, Zepplin, Anima, Protopie, Unity

2015 - 2017
Learning Agency Orange

Digital Designer

- Write framing notes, specifications, storyboard, recipe specifications, etc.
- Scripted video game and virtual reality module design
- Creation of graphic elements
- Respect and enrichment of the graphic charter
- Making motion design video
- Framing and editing interviews and reports

Software used : Suite Adobe PDF (Photoshop, Illustrator, InDesign) et vidéo (Premiere Pro, After Effects), Unity
Award received : Laval Virtual Sciences & Humanities 2017


2017 - 2019
Université Paris-Est Marne-la-Vallée

Master's Degree in Web Cultures and Professions, New Interactive Writing option

- Digital and international project management
- Drafting of project documents
- UX design: sprint design methods & application of design thinking
- Conception de l'interface utilisateur : interfaces web et mobile - Programmation en C# & javascript
- Video game research

Graduation thesis: History & Conservation of Video Games: An Impossible Quest?
University exchange: production management and editing of a documentary in South Korea with a multi-cultural team (French-Korean)

Université Paris 13

Bachelor in New Media Scripting

- Design of a Mobile Serious Game Scenarios
- Project management of a video game
- Game Design
- Developing under Unity
- Digital communication & content production for social networks
- UX: persona, user journey, information hierarchy, UX principles (Gestalt...)
- UI Design: creation of mock-ups and interactive prototypes
- Web languages: HTML 5 / CSS3 / JavaScript

Graduation thesis: How does interaction create emotions within digital works?
Major Projects: prototype of a mobile narrative video game (Alert Project) & communication of the Théâtre des Champs-Elysées

Lycée Henri Martin

Techinical Degree in Audiovisual - editing and post-production option

-Editing on AVID and Final Cut Pro
-Motion Design with After Effect and Cinema 4D
-Artistic and audiovisual culture
-Framing with light camera and DSLR
-Interview at Japan Expo

Lycée Eugénie Cotton

Upgrading in Applied Arts

-Technical representation
-Visual communication
-Textile, digital imaging and photographic processing
-Applied Arts
-Design watch

Hard skill

User search

• Study of qualitative & quantitative data
• User Interview
• Persona
• User Journey
• Design thinking workshop

Interface design

• Creation and enrichment of the graphic charter
• Low-fi interface
• High-fi interface
• Adobe XD
• Sketch
• Figma
• Zepplin, Anima

Game design

• Unity
• Godot
• Twine

Web design

• HTML 5 & CSS 3
• Javascript
• WordPress


• Premiere Pro
• After Effect
• Final Cut 7 et 10
• Audition
• Blender


• Photoshop
• Illustrator
• Indesign
• ProCreate
• Affinity Design & Photo

Soft skill

  • Adaptability
  • Emotional Intelligence
  • Communicative
  • International teamwork
  • Sense of organization
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